Final Document


No PacMans Land


This game has most of what i was intending to implement however i was unable to get the powerup feature to work correctly. due to this i removed it on the final day as I was unable to get the limited ammo to work.

the power up was indented to be a ww1 styles trench gun used instead of the classic eating ghost function from the original pacman.


all code is my own however i did use a page on noobTuts.com in helping me to make the ghosts follow a path.


Assets

Pacman code: contain the movement controls of pacman

pacman image/ animation

flare code makes the flare disapoear when hit by packman.

flare image

ghost animation

ghost move code: controls how the ghost move and if they hit pacman to destroy him

Ghost marker :tells the ghosts where to go

terrain image

barrier image

End game listener code: observes if the flares still exist if not the end level screen is shown,

scene switcher code: makes it so that when activated different scenes are loaded. 

Utils code gets the size of the screen so the game renders correctly.

Main Menu

Main Menu

Level 1

Level 1

Level 2

Level2

Level 3

Level 3

Victory Screen

victory screen

Cover Image

cover image

References

Ghost pathfinding assistance:

NoobTuts. (2020). Unity 2D Pac-Man Tutorial. Retrieved from NoobTuts: https://noobtuts.com/unity/2d-pacman-game

 Knowledge of writing code: from pracs.

Files

Build.zip Play in browser
May 30, 2021

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